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Eladrin

Eladrin are elves of the Feywild, a realm of perilous beauty and boundless magic. Using that magic, eladrin can step from one place to another in the blink of an eye, and each eladrin resonates with emotions captured in the Feywild in the form of seasons—affinities that affect the eladrin’s mood and appearance. An eladrin’s season can change, though some remain in one season forever.

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Homelands

  • Feywilds

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Deities

  • Seelie and Unseelie Courts

  • Archfey

  • The Seldarine (Elven Pantheon, Rare)

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Enmity

  • Goblins

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Affinity

  • Elves

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Notable Features

Fey-touched, seasonal mood shifts that alter their appearance, innate teleportation, graceful and elegant, strong arcane affinity, emotionally expressive, quick reflexes, long-lived, connected to the Feywild, omnivorous with preference for wild fruits and delicacies.

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Advanced Race Expectations

Eladrin are intrinsically tied to their emotions and their bodies can change with them. They may go through these Seasons daily, or never at all. Each Season represents a different emotion for the Eladrin and are as follows:

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  • Autumn: Peace and goodwill, when summer’s harvest is shared with all.

  • Winter: Contemplation and dolor, when the vibrant energy of the world slumbers.

  • Spring: Cheerfulness and celebration, marked by merriment and hope as winter’s sorrow passes.

  • Summer: Boldness and aggression, a time of unfettered energy and calls to action.

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Height

  • ​Min: 155 cm (5'0")

  • ​Max: 185 cm (6'0)

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Languages

  • Common

  • Elvish

  • Sylvan

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Life Span

  • ​Adulthood: 100 years

  • ​Longevity: 750 years​

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Movement

  • 3 tiles per turn​

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Darkvision​

You have superior vision in dark and dim conditions, negating the Perception and to-hit penalties present at nighttime and in the dark areas of the world.

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Fey Ancestry

You are immune to magical sleep effects.​​

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Fey Step

Once per long rest, as a bonus action, you can magically teleport up to 3 tiles to an unoccupied space you can see.

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Keen Senses

Elves are highly attuned to their surroundings. You have proficiency in Perception.
 

At Season's Change

An eladrin’s season can change, though some remain in one season forever. You may change your current season once per Long Rest. Each season greatly effects your character's mood:
 

Autumn: Peace and goodwill, when summer's harvest is shared with all.
Winter: Contemplation and dolor, when the vibrant energy of the world slumbers.
Spring: Cheerfulness and celebration, marked by merriment and hope as winter's sorrow passes.
Summer: Boldness and aggression, a time of unfettered energy and calls to action.

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Trance

Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that non-elves do from 8 hours of sleep (a long rest). Furthermore, Eldarin may change their season upon using their trance.

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Trancing is an intrinsic part of the elven experience, for elves peer back into their past memories to dissect them and learn from them. These memories extend back a century, and it is for this reason why elves are not considered adults until they've aged 100 years, for their trance will include memories of their past elven life within that span.

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