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Season 3 Player Guide

This guide was made to help someone new to the server jump in and find their way around the primary locations that were constructed by staff that tie into systems, mechanics, and the server story. It will not provide handholding for every process, but it should give you enough to figure most things out on your own!

Connecting to the Server

Boot up that good ole Conan Exiles and be sure to connect to the multiplayer server for Halcyon D&D using our Server IP and our mod collection. Both can be found on our Server Info page. Use Conan's Direct Connect functionality, and if the bubbles reinitialize 3-5 times, end the attempt and retry the Direct Connect. Conan multiplayer servers are not meant to house as many players as we do, so it can be hard to connect sometimes!

 

When you first connect, you will be sent into the character creation menu for Conan Exiles. The only thing you need to worry about here is filling out your display name, which should be the character name you whitelisted with.

Making Your Character & Leaving Spawn

You will be delivered to The Catacombs, our spawn, after leaving the standard Conan Exiles character creation menu. Here is where you'll actually make your character. Follow these steps:

  1. Set up your dice sheet (Shift+R) with the whitelist details you provided in your whitelist ticket.

  2. Create and customize your character's appearance (Shift+B). A "Body" contains all of the customizable dimensions for your character's physical body. "Armor" is their primary outfit with slots for head, chest, hands, legs, and feet. "Accessories" is all the miscellaneous add-ons you'd like to have on your character. Many of them can be repositioned anywhere on your character!

  3. Go over to Feathers the Cock on your left-hand side if you're in need of some equipment between your legs. He'll be in a cage and he'll get you what you need.

  4. Open the Conan menu (press M to open the map, potentially) and navigate to "Clan" up at the top. Put yourself into a clan. You may leave this and be invited to another if you get invited by your friends/other players later on.

  5. Speak with The Keeper when you're ready to leave spawn and enter the world. You'll need to give her the correct Passphrase, or else you will be barred entry! Giving anyone else this passphrase is an instant ban for you and your friend.

The Oasis

Upon leaving spawn, you will be sent to The Oasis. It is a neutral location governed by The Windseekers, attracting those looking to do business. It houses the free market and Ovius' Library, for all matters of research. Player merchants can be found here, Exiles Extremes vendors, along with Isun himself, who sells wondrous magic items for a hefty price!

Setting Up a Merchant

First, buy the ToT Merchant placeable from the black-robed vendor, The Trader Merchant, next to the player market.

 

Next, place the ToT Merchant in the player market. Hold E and customize it using ToT. The black ToT option allows you to customize the physical appearance of the merchant. The red ToT option allows you to change the name. The green ToT option allows you to configure the merchant's stock and currency used. Be sure to use Halcyon gold coins as the currency and be sure to make sure everything aligns with our Market Rules.

Conducting Research

To conduct research, enter Ovius' Library. Upon entry, head into the main room and then head left. Here you can start one of three quests:

  1. Receive 1 Research Point, but not be allowed to receive another for 24 hours.

  2. Receive 3 Research Points, but not be allowed to receive anymore for 72 hours.

  3. Receive 7 Research Points, but not be allowed to receive anymore for a week.

Once you claim one of these quests, you may finish it by interacting with the exclamation point right next to where you got the quest.

After you have your research points, cross the library and interact with one of the research quests. To read more about them, check out our Researches. They all take 5 Research Points in order to start, and once you start them, you can finish them by interacting with the exclamation point on the central table.

The Whispering Willow Grove

The Whispering Willow Grove is a neutral location aligned in defense of the natural realm around Silvergarde, including the Far Forest. Druids in need can find the Wildshape Trainer here. Server story quests and events may also be placed here in the future.

Silvergarde

Home of Ashpride's Legion, Silvergarde has several places of interest and is usually a friendly place to Common, Uncommon, and some Advanced races. Be mindful of our Hub Rules here.

  • The Stables: Just outside the gates, near the warp. Leave your mounts here before heading into town!

  • Apothecary: On your right as soon as you enter Silvergarde.

  • Forager Station: On your left as you enter Silvergarde.

  • The Chapel: On your left when you enter Silvergarde. Clerics can enter and create Holy Water here using Shift+R. A new ability will show up to make it.

  • Blacksmith: On your left when you enter Silvergarde, just past the chapel. Be sure to have Rebecca rebalance your weapons from main hand to off-hand here, or vice versa, if you're in need!

  • Adventurers' Guild: Straight ahead and /slightly/ to your right from entering the town.

  • Weekly Quests Board: In the center-right of town. You can do quests for various materials here. You may only complete one quest per 18 hours, and you may only complete 7 quests in a week.

  • Notice Boards: Right next to the Weekly Quests Board! Post your own notices here that pertain to the three categories so that they can be seen by everyone.

  • Wizard's Tower: Right next to the chapel! Can't miss it. You can create magic items here, as well as attune and un-attune from them.

  • The Twisted Elk Inn: Silvergarde's very own tavern on the opposite side of town from the entrance!

  • Craftsman's Worskhop: Stuck between the Wizard's Tower and the tavern!

  • Fountain of Advancement: On your way up to the keep! Use this to level up to 10 or 12. Accessed via Shift+R. Scroll down to the bottom of your abilities.

  • Trainer: Just left of the Fountain of Advancement. You can claim 500 EXP here every 3 days, or use 3 marks of service to acquire 500 EXP. Accessed via Shift+R. Scroll down to the bottom of your abilities.

  • The Keep: Bastion of Silvergarde, occupied at most hours by the mayor, her trusted advisers, and Eilynore Ashpride herself! You can turn in Event Rewards and Marks of Service here for magic items.

New Ascalhorn

A place for more unscrupulous individuals, including but not limited to Outcast and Hated races, New Ascalhorn has many places of note as well. Be mindful of our Hub Rules here.

  • The Notice Boards: Right in front of you when you enter! Post your own notices here that pertain to the three categories so that they can be seen by everyone.

  • Forager Station: Straight ahead when you enter the hideout!

  • Fountain of Advancement & The Drunken Skull Tavern: To the left when you enter New Ascalhorn. Use the former to level up to 10 or 12 using Shift+R. You can also claim 500 EXP here every 3 days, or use 3 marks of service to acquire 500 EXP. Accessed via Shift+R. Scroll down to the bottom of your abilities. And... buy a drink from Mad Methany after or get the fuck out.

  • Craftsman's Workshop: To the left of the Fountain of Advancement.

  • Apothecary: Right across the way from the Craftsman's Workshop!

  • Arcanist's Corner: To the right when you first enter New Ascalhorn. You can create magic items here, as well as attune and un-attune from them.

  • Blacksmith: Just past Arcanist's Corner!

  • The Collector: On the left past the smithy. Adventurers can use contracts here!

  • The Arena: For fights between the more... rowdy members of New Ascalhorn.

Hellgate Keep

Hellgate Keep can be ventured to in order to deal with the Hellgate Threats―demon hunts that result in Marks of Service and Arcane Residue, which can be used to acquire or create magic items. You can hunt each kind of demon once every week, if you have the proper knowledge of how to vanquish them.


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