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Season 6 Player Guide

This guide was made to help someone new to the server jump in and find their way around the primary locations that were constructed by staff that tie into systems, mechanics, and the server story. It will not provide handholding for every process, but it should give you enough to figure most things out on your own!

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Connecting to the Server

Boot up that good ole Conan Exiles and be sure to connect to the multiplayer server for Halcyon D&D using our Server IP and our mod collection. Both can be found on our Server Info page. Use Conan's Direct Connect functionality, and if the bubbles reinitialize 3-5 times, end the attempt and retry the Direct Connect. Conan multiplayer servers are not meant to house as many players as we do, so it can be hard to connect sometimes!

 

When you first connect, you will be sent into the character creation menu for Conan Exiles. The only thing you need to worry about here is filling out your display name, which should be the character name you whitelisted with.

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Making Your Character & Leaving Spawn

You will be delivered to The Customs Office, our spawn, after leaving the standard Conan Exiles character creation menu. Here is where you'll actually make your character. Follow these steps:

  1. Set up your dice sheet (Shift+R) with the whitelist details you provided in your whitelist ticket.

  2. Create and customize your character's appearance (Shift+B). A "Body" contains all of the customizable dimensions for your character's physical body. "Armor" is their primary outfit with slots for head, chest, hands, legs, and feet. "Accessories" is all the miscellaneous add-ons you'd like to have on your character. Many of them can be repositioned anywhere on your character!

  3. Go over to Feathers the Cock  if you're in need of some equipment between your legs. He'll be at the help desk and he'll get you what you need.

  4. Open the Conan menu (press M to open the map, potentially) and navigate to "Clan" up at the top. Put yourself into a clan. You may leave this and be invited to another if you get invited by your friends/other players later on.

  5. Speak with Tom from This Space when you're ready to leave spawn and enter the world. You'll need to be level 8 with your sheet set up and give her the correct Passphrase, or else you will be barred entry! Giving anyone else this passphrase is an instant ban for you and your friend.

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The Wharf

Upon leaving spawn, you will be sent to The Wharf. It is a neutral location governed by Nigel Blackthorne, attracting those looking to do business. It houses particular events and guilds looking for recruitments and sponsored caravan raids for the taking and defending. Once every four days a special event will trigger between 4pm EST and 8pm. Allowing players to work for their chosen guild and gain reputation and rewards.  You will also find the stables here, so be on the lookout if you'd like a hearty steed to travel the lands. Equally, you may find the talented vocation tutors here. All manner of creatures can pass through, so make sure you're right with your manners before proceeding!

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Setting Up a Merchant

First, buy the ToT Merchant placeable from the market hall merchant dressed in white, Madam Teller, next to the player market.

 

Next, place the ToT Merchant in the player market. Hold E and customize it using ToT. The black ToT option allows you to customize the physical appearance of the merchant. The red ToT option allows you to change the name. The green ToT option allows you to configure the merchant's stock and currency used. Be sure to use Halcyon gold coins as the currency and be sure to make sure everything aligns with our Market Rules.

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Conducting Research

To conduct research, enter Orvius' Library. Upon entry, head into the main room and use the site teleporter to travel up to the second floor (Research Floor.) Here you can start the quest for:​ 3 Research Points, but will not be allowed to receive anymore for 72 hours.

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After you have your research points, cross the library and interact with one of the research quests. To read more about them, check out our Researches. They all take 10 Research Points in order to start, and once you start them, you can finish them by interacting with the exclamation point on the central table.​

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Druid Vashveer

Vashveer is a neutral druid in defense of the natural realm. Druids who are looking for a Wildshape trainer may find the newest Trainer within the Druid Grove marked on the map.

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Elaina Fairbridge

Directly outside of the Wharf stands a helpful trainer. Speaking to her will begin a quest that can only be taken as a level 8. Every three days you may return here and gain experience for your current class. You need at least 1500 experience to reach 10th level, and then 4000 experience to reach 12th level. Please note: If you advance yourself to 10th level before completing the entire Introduction Quest line you will be unable to continue and receive your rewards.

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Varelmer and the Encampment

Home of  the  Windseekers, the Seekers, and the Argent Legion, Varelmere has several places of interest and is usually a friendly place to Common, Uncommon, and some Advanced races. Be mindful of our Hub Rules here. Likewise, nestled in the sprawling Deserts near a particular cave system, the Tribe of Many have set up a helpful Encampment for the scrupulous sort for the same reason.​

  • Apothecary: Located at the East side of Varelmer on the second floor. Located on the North side, in a hut, within the Encampment.

  • Forager Station: Located on the East side of the main palaze in Varelmere. Located at the South side, in tents, within the Encampment.

  • Craftsman's Workshop: Located on the East side of Varalmere on the second floor. Located on the South side along the wall within the Encampment.

  • Blacksmith: Located on the East side, right off the thoroughfare, in Varalmere. Located at the South side along the wall within the Encampment.

  • Adventurers' Guild: Located on the West side off the plaza in Varelmer. Located in the large hut in the central area of the Encampment.

  • Orvius' Tower: Located on the East side of Varelmer.

  • Bobby's Place: A tavern, lounge, and stage for  up and coming performers!

  • The Solstice Sanctuary: Nestled in the East side of Varalmere is small entrance with a marble statue, a humble fountain rests inside. Clerics can enter and create Holy Water here using Shift+R. A new ability will show up to make it.

  • Trainer: Nestled in the training ground for Varalmere and a circle den in the Encampment, you will find an exclamation point. You can claim 500 EXP here every 3 days, or use 3 marks of service to acquire 500 EXP. 

  • Marks of Service Redemption: Within the East side of the central plaza in Varalmere you will find two merchants, one for Event Reward redemption and one for Marks of Service redemption.

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The Underbelly

A place for more unscrupulous individuals, including but not limited to Outcast and Hated races. The Underbelly can be found within Varalmere. Be mindful that our Hub Rules do not apply here. You may also get to the Underbelly by boat via the Wharf.​

  • The Underbelly tavern is housed within. The Duke, for gambling, and a particular Shady Slim can sell... a particular sort of meat as well. Here you will find the blood sport arena that any may come and test their mettle against each other. Fights here can be bet on as well, so be sure to bring lots of gold!​​

  • Once a week, you may come here to put your skills to the test. The winner will receive x2 Marks of Service and the loser only x1. Others may bet on the fights happening within the arena as well, so put on a good show and impress Gabby the Gambler!

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Hellgate Keep

Hellgate Keep has become an area individuals may trek to battle a large beast. It is a mechanical function to fight this Demon, and you may do so once a week if you are successful in taking it down. Be warned it is a thing of the abyss and you'll need to bring a good sized party if you want to guarantee success! If you cannot find a party, you may take half the rewards for a cost. If you are found capable, you will be rewarded x4 Marks of Service and x10 Arcanium.

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