
Vocations are a time honored tradition amongst the adventurers of the land. There are many known vocations that adventurers can pick up and train in their off hours, but of the most notable are the angler, provisioner, and survivalist. Catching fish, cooking an aromatic dish, or learning the lands can help any adventurer and their allies!
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The scaling for gained experience is the same across all vocations. Each time you level in each vocation, they will gain a base +1 to their rolls for Provisioner, Angler, or Survivalist. The breakpoint for experience is below.
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Experience Needed Per Rank
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Rank 1 - 0
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Rank 2 - 400
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Rank 3 - 800
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Rank 4 - 1600
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Rank 5 - 3200
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Rank 6 - 6400
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Rank 7 - 12800
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Rank 8 - 25600
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Rank 9 - 51200
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Rank 10 - 124400​​
Angler
Master of the hook, brave non-sea fairing folks of the Marches' landlocked setting. Armed with a fishing rod and bait, these brave fishers may take on the lake or river locations for all your fishing dreams. There are two fishing zones across located in the lake and river and there are two ways of fishing: for the natural wise survivor they can do it the old fashioned way with a fishing rod in hand, and the hardy and strong can pick up a spear and start skewering!
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To acquire a fishing rod, adventurer's may find a fishmonger within the hubs. They will also have a select quantity of fishes for purchase as well. Standing out as masters of their craft, they'll always be impressed with how well you show off your fishes to them.
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The fishmonger's will also carry bait that can be procured for a small sum of gold. This bait is needed for one to properly fish at either location. It does not expire or go bad, and even if the bait is several days old those slippery fish will always bite!



Provisioner
Anyone can cook. Right? From meat to fish to throwing together a good, crispy meal for other adventurers, the provisioners are the backbones of the Marches. There are multiple different feasts the provisioner may make for their fellow adventurers including: trail rations, roasted vegetables, spiced meat cutlets, and even the tasty dish of all- Silverymoon Grand Table Feast! Whatever it may be, the provisioner can provide.
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The more one puts into their craft, the better the outcome will be. One cannot expect to make a Grand Table Feast when they've just begun their journey to be a provisioner. However, all that one can make throughout their pursuits to feed friends and companions will be of use. Everything can be used by others, but be wary that there are some... interesting racial dietary needs for others.
Any good provisioner will be looking over their ingredients before cooking them. Depending, there may be certain meats that don't quite look like normal fish or deer. These strange cuts of meats will perturb the average adventurer's stomach, but will not cause sickness, but will satiate even further some races with percurliar appetites. Once cooked, it's impossible to tell with these suspicious meats, so do be mindful to always trust your food sources!

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Bonus Per Rank
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Rank 1 - Can cook Tier 0 and Tier 1 Meals
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Rank 4 - Can cook Tier 2 Meals
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Rank 7 - Can Cook Tier 3 Meals
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Rank 10 - 25% chance to double each meal prepared.
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Trail Rations

Total Amount 2 | Satiety: 10 ​
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1 Meat/ 2 Fish
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0 Vegetables
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1 Spices
Roast Vegetables

Total Amount 2 | Satiety: 10 ​
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0 Meat/Fish
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1 Vegetables
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1 Spices
Charred Meat Cuts

Total Amount 3 | Satiety: 20 ​
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2 Meat
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1 Vegetables
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0 Spices
Broiled Fish & Root Mash

Total Amount 4 | Satiety: 25 ​
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2 Fish
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2 Vegetables
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0 Spices
Hunter's Roast Plate

Total Amount 5 | Satiety: 30 ​
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2 Meat
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3 Vegetables
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0 Spices
Survivalist
Spending just a bit of time in the wilderness can grant you many things! The survivalist has trained themselves and honed their craft to make sure whenever they do spend their energy on a task, they do so in the correct ways. From collecting sand to logs, or rummaging for seeds to plant, the survivalist knows exactly what to do for most any situation.
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One of the cornerstones of any survivalist is helping hone skills and professions. Anyone can become a survivalist but not just anyone can become a well trusted and allied individual for others to do trade with. It's also not just those skilled in their professions the survivalist may help, but the provisioner as well. Meats can be procured, if one has a handy bow and a few arrows, and food may always be on the table with the ever helpful survivalist!
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Bonus Per Rank
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Rank 1 - Start
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Rank 4 - +2 Energy per Long Rest
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Rank 7 - +2 Energy per Long Rest
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Energy Required per Action
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10 Energy per Long Rest - Max of 10
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1 - Collect Sand 1 + (2/4/6)
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1 - Collect Fiber 1 + (2/4/6)
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2 - Collect Logs 2 + (4/6/8)
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2 - Hunt Small Game (Feathers) - 4 + (4/8/12) Feathers | 2 + (4/8/12) Raw Meat
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2 - Hunt Small Game (Hide) 2 + (2/4/6) Hides | 2 + (2/4/6) Raw Meat | 4 Feathers
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4 - Hunt Large Game 1 Animal Carcass | 5 + 2/4/6/8 Hide | 5 + (2/4/6/8) Raw Meat
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4 - Plant/Water/Harvest Veggies | Roll + 2 Amount of Seeds Vegetables
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